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Perlin Noise Particles

Project type

Photogrammetric Pointcloud Art

Date

December 2023

Location

Lagos

Been 3D scanning objects and testing manipulation of generated pointclouds using Unity's VFX graph on a project for Studio Quantum.

Had a conversation with Amy Karle and she brought up the idea of Quantum Noise. So, testing out the ever-trusty Perlin Noise I'm hoping there could be a way to substitute it for some form of Quantum Noise in the future.

Thanks to the ever-gracious Yuma Yanagisawa for his pointcloud manipulation template which served as my starting point.

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